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	<title>Paolo Ardoino - ideas, programming, web and more... &#187; Web2.0</title>
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	<link>http://ardoino.com</link>
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		<title>Chemical Molecular Editor</title>
		<link>http://ardoino.com/210-chemical-molecular-editor/</link>
		<comments>http://ardoino.com/210-chemical-molecular-editor/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 19:19:21 +0000</pubDate>
		<dc:creator>Paolo Ardoino</dc:creator>
				<category><![CDATA[Ajax/Javascript]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[Web2.0]]></category>

		<guid isPermaLink="false">http://ardoino.com/?p=210</guid>
		<description><![CDATA[I and my girlfriend Claudia have developed a cool Javascript Chemical Molecular Editor ( WebCME ) based on the Dojo framework.
It is in constant bugfixing and feature enhancement, but we are proud to announce that a first usable version of this tool is available.

Current features list:
    * adding elements ( with automatic [...]]]></description>
			<content:encoded><![CDATA[<p>I and my girlfriend Claudia have developed a cool <a href='http://pc.ardoino.com/pj-kem-molecular-editor/'>Javascript Chemical Molecular Editor ( WebCME )</a> based on the Dojo framework.<br />
It is in constant bugfixing and feature enhancement, but we are proud to announce that a first usable version of this tool is available.</p>
<div style='float: right'><img src="http://ardoino.com/wp-content/uploads/2009/02/moledit1-150x150.jpg" alt="moledit1" title="moledit1" width="150" height="150" class="alignright size-thumbnail wp-image-211" /></div>
<p><strong>Current features list:</strong><br />
    * adding elements ( with automatic elements’ balancement )<br />
    * adding bonds ( single, double, triple, wedges, … )<br />
    * adding text ( useful for notes, … )<br />
    * lot of prepackaged structures ( amino acids, cycles, … )<br />
    * selected points rotation<br />
    * importing 2D .mol format files<br />
    * exporting .png images<br />
    * integrated periodic table</p>
<p><strong>Next features list:</strong><br />
    * quick buttons<br />
    * code refactoring<br />
    * exporting in .mol, .png format files<br />
    * arrows</p>
<p>Enjoy it, and help us to improve!</p>
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		<title>WarWide: innovative strategic war (multiplayer) browsergame</title>
		<link>http://ardoino.com/3-warwide-innovative-strategic-war-multiplayer-browsergame/</link>
		<comments>http://ardoino.com/3-warwide-innovative-strategic-war-multiplayer-browsergame/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 07:00:42 +0000</pubDate>
		<dc:creator>Paolo Ardoino</dc:creator>
				<category><![CDATA[Ajax/Javascript]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Web2.0]]></category>
		<category><![CDATA[ajax]]></category>
		<category><![CDATA[browsergame]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[jquery]]></category>
		<category><![CDATA[maps]]></category>
		<category><![CDATA[warwide]]></category>

		<guid isPermaLink="false">http://ardoino.com/?p=3</guid>
		<description><![CDATA[WarWide is a free strategic war multiplayer browsergame set in the real world with thousands opposing players, each of them fighting as the emperor of a group of cities and having, as primary goal, the growth of his Empire conquering enemy lands.]]></description>
			<content:encoded><![CDATA[<p><center><a href='http://www.warwide.com' target='_blank'><img src="http://ardoino.com/wp-content/uploads/2008/06/warwide_banner_eng.png" alt="" title="WarWide banner" width="468" height="60" class="aligncenter size-full wp-image-50" /></a></center></p>
<p>These months I have been kept busy with the development, testing and debugging of the new version of <a href="http://www.involutive.com" title="Involutive" target="_blank">Involutive</a>&#8217;s browsergame: <a href="http://www.warwide.com" title="WarWide strategic war multiplayer browsergame" target="_blank">WarWide</a>.<br/><br />
<u>Note</u>: It is available only for Italian people, but in a few months and English version will come to the light!<br/><br />
WarWide is a free strategic war multiplayer browsergame set in the <strong>real world</strong> with thousands opposing players, each of them fighting as the emperor of a group of (truly existing) cities and having, as primary goal, the growth of his Empire conquering enemy lands and establishing alliances with governors of nearby territories.<br/></p>
<div style='float:right;'><a target='_blank' href='http://ardoino.com/wp-content/uploads/2008/06/ww_screen_8.png'><img src="http://ardoino.com/wp-content/uploads/2008/06/ww_screen_8-150x150.png" alt="" title="WarWide interactive map : Rome ( Italy ) coasts" width="150" height="150" class="alignnone size-thumbnail wp-image-47" /></a><br/><a  target='_blank' href='http://ardoino.com/wp-content/uploads/2008/06/ww_screen_7.png'><img src="http://ardoino.com/wp-content/uploads/2008/06/ww_screen_7-150x150.png" alt="" title="WarWide military recruitment panel" width="150" height="150" class="alignnone size-thumbnail wp-image-46" /></a><br/><a target='_blank' href='http://ardoino.com/wp-content/uploads/2008/06/ww_screen_4.png'><img src="http://ardoino.com/wp-content/uploads/2008/06/ww_screen_4-150x150.png" alt="" title="WarWide technology panel" width="150" height="150" class="alignnone size-thumbnail wp-image-49" /></a></div>
<p><center><a target='_blank' href="http://www.warwide.com/screenshots.html">Watch SCREENSHOT gallery</a>!<br/><br />
<a target='_blank' href='http://ardoino.com/wp-content/uploads/2008/06/ww_screen_2.png'><img src="http://ardoino.com/wp-content/uploads/2008/06/ww_screen_2-300x187.png" alt="" title="WarWide interactive map : Corsica and Sardinia" width="300" height="187" class="alignnone size-medium wp-image-48" /></a></center><br />
One of the most interesting and innovative features, that distinguish WarWide between other browsergames, it&#8217;s the interactive (Google maps like) map of our Earth, perfectly integrated in the game: players could interact with it, move armies, fleets and resources, fight for every piece of land or sea, wait in ambushes enemies and help allies.<br/>Each action within the map has a good precision level (up to about five hundred meters) due to our improved algorithms and this gives an improved playability&#8230; cruise the Bosporus or the strait between Corsica and Sardinia (in the screenshot above)<br/><br/></p>
<p>Lots of buildings, technologies and military units are available to give lots of variants and huge longevity to the game.<br/><br />
<strong>Each feature of the game is built to be more faithful to realty as possible.</strong><br/><br/></p>
<p>From previous version lots of chances have been done:</p>
<ul>
<li>Completely rewritten game engine</li>
<li>Completely rewritten game interface, now using JQuery</li>
<li>Ships and sailing navigation (previous version had only land military units)</li>
<li>Paths and areas visualization on the interactive map</li>
<li>Inventory items that gives bonus to armies and players</li>
<li>Army tasks stack to improve strategic operations</li>
<li>Improved speed of geographic algorithms</li>
</ul>
<p><br/><br />
Technical details:
<ul>
<li>Operative System: Gentoo Linux ( 2.6.x )</li>
<li>Game engine: PHP 5 (game engine), C (geographical algorithms)</li>
<li>User interface: HTML, Javascript and Ajax</li>
<li>Database: MySQL</li>
<li>Map interface : <a target='_blank' href='http://www.openlayers.org'>Openlayers</a></li>
</ul>
<p><strong>Enjoy it!</strong><br/><br />
P.S: I would thank the whole <a target='_blank' href='http://forum.warwide.it'>italian WarWide community</a> for their good job in debugging and hinting.</p>
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